Sunday, February 17, 2013

Wings Over Atreia: Aion adopts lockboxes



(1)


It was bound to happen. Rare is the free-to-play game that evades incorporating this quintessential cash-shop concoction. The good news is, if you entered a pool for when NCsoft would introduce lock boxes into Aion and your date was January 30th, congratulations -- you won! Of course, this may have been one pot that you were secretly hoping no one would ever claim; there are certainly those who have a deep-seated hatred for lock boxes and all they purportedly represent. Those who enjoy the random nature of that treasure, however, probably wondered what took so long.

Love them or loathe them, lock boxes are a now permanent part of Atreia's landscape. But is that a good or a bad thing? Are lock boxes a fun feature or one step on that slippery slide toward nickel-and-diming players like a number of other F2P offerings? One of the best things Aion has going for it is the unique free-to-play mode that allows folks who choose not to pay to experience the same exact game as those who drop cash in the shop. Can Aion maintain its Truly Free philosophy while pushing lock boxes?

I believe the answer is yes.

(2)

Cash (shop) not required

Hard as it may seem to believe, there might actually be folks out there who're unfamiliar with lock boxes. If you already know what they are, chances are you already have an opinion on them, and quite possibly a very strong one! If so, skip on to the next paragraph. If not, then here's your key to understanding what all the fuss is about: Lock boxes are random loot chests, usually dropped from mobs while adventuring, that require a special key to unlock. For the most part, these keys are obtained though a game's cash shop; you buy the key for cash and gamble that the item inside will actually be worth it. This is the part that makes some people fume -- that they are denied earned loot unless they use the cash shop.

Luckily for Elyos and Asmodians (not to mention NCsoft's reputation), this isn't the case in Aion. The implementation of lock boxes honors the Truly Free model by departing from that requirement to use the cash shop exclusively and allows for participation through only in-game means. Aion gives you the chance to participate in this feature without forking over your cash by having the keys drop off of mobs just like the lock boxes. The keys can also be traded between players or bought and sold on the broker, allowing Daevas to purchase them with kinah, not cash. Be prepared to shell out over 20 million kinah per key, though!

Of course, the keys are not prolific; they aren't raining down off every other kill. Neither are the lock boxes rampant. So there is a chance you could acquire a key while playing and have it available to open a chest when you find it. That might make you wonder, however, why NCsoft would implement lock boxes if not to make a profit? Oh, it plans to. And trust me, it will.
(3)



Hurry while supplies last!

So how can NCsoft encourage sales of keys in the Black Cloud Marketplace without reneging on the Truly Free model? By capitalizing on our fear of missing out! By making lock boxes themselves last only 24 hours, folks fall prey to the sense of urgency that if you don't act now, you lose out forever. It's the same principle used in limited-time offers and the "only while supplies last!" kind of deals that folks flock to. What if you miss out on something truly awesome -- are you willing to take that risk? What's a little coin compared to soothing that nagging fear of missing out? If you manage to score a lock box and you haven't yet acquired a key, you will have only one short day to get one before the box disappears forever. (And I can attest to that, as I was two hours too late and watched my box go poof!)

Chances are, many folks will break down and buy the combat lock box key from the cash shop. Note: If you choose this route, you'll need to have a character level 30 or above to make the purchase. Luckily, the keys have no expiration, so you can save them up until you need them. Cheap Aion Kina

What's inside box number two?
(4)


Do you or don't you? Once you get a lock box, the question becomes whether or not you are going to open it. Sometimes, lock boxes elsewhere have been known to have, shall we say, less-than-desirable loot. So are Aion's worth it? What if you spend the cash and are let down by what you end up with?

While I can't make any assurances about your personal level of disappointment, I can outline what types of items can be found inside once you pop the lock. You could get 10 mithril or 20 platinum medals, wings, mounts, enchantment stones, gods tones, or supplements. However, you might also just get some running scrolls or revival stones. To better weigh your decision, take a look at the full offerings on the left.

Ask and ye shall receive

To be perfectly honest, I never really gave lock boxes in Aion any thought before. Of course, I haven't given them any thought in any other games either, probably because by and large I don't pay any attention to cash shops. Previously, my only experience with lock boxes was getting one during a live stream of another game and procuring a key via a cash shop just to show folks what it was. Obviously now that they are a part of Aion, they have my attention. And after a bit of contemplation, I really don't mind them in Atreia, especially since I am not forced to use the cash shop. Besides, I sort of asked for it.

Wait -- if I never thought about lock boxes, how did I ask for them? Last fall, I actually put out a call for adding gambling to Aion, and lock boxes are certainly a form of gambling. I would have preferred some kind of mechanics added to the game to facilitate more player-generated content, but I can see how this feature can still provide that gambling rush. Who knows, with one more step taken on the path to gambling, maybe more will still be added, and we will see dark smokey rooms with Daevas poised over craps tables yet!
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Tuesday, January 29, 2013

Blizzard fixing Diablo 3 votekick exploit for Hardcore difficulty



   During co-op play in Diablo III, players can call for a vote to kick party members as a measure against troublemakers. A successful vote locks the offending player in place for 10 seconds before booting him or her, but forum complaints cite griefers vote-kicking innocent players in Hardcore games, resulting in a costly death from swarms of monsters. Posting on the official forums, a Blizzard Community Manager stated a fix is on the way to remove the timer entirely.

  “While we realize this solution may allow players to exploit the Vote Kick function to avoid death, it’s not a very reliable survival technique and we feel that it’s a better alternative than players losing a character they've invested a lot of time into due to griefing,” read the post. “We’ll definitely be keeping on an eye on this, though, and will consider other solutions if necessary.”buy diablo III gold

   Blizzard didn't say whether the fix will arrive as an individual patch or bundled with upcoming major updates such as the impending 1.07 PVP debut. For now, I’ll keep hoping my “PKPKPKPKPKPKPK” chat spams continue warding off unsavory types until the fix arrives.
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Friday, January 18, 2013

Blizzard: Diablo 3 PvP 'falling short of expectations'




Only two months before the release of Diablo 3, Blizzard unceremoniously cut the planned PvP Arena system from the game, promising a patch at a later date. Nine months later, it appears Team Death match is no closer to release.


Game director Jay Wilson said that dueling will come some time after the new year in patch 1.07, but the team is going back to the drawing board on Team Death match. "In continuing to develop this mode, play test it, and put it in front of other developers within the company, we've found that it falls short of our expectations for a high-quality Blizzard experience," he said, adding that depth and balance are key factors in the delay and need for a revamp.

Players have had a chance to play the mode at previous BlizzCons, and it was generally well received, but Wilson said internal testing revealed that the mode was probably not something people would continue to play in its current form, as they do in World of Warcraft's Battlegrounds. "For now, though, we're going to first be looking at new modes that play up to the strengths of the character classes, focus on objectives beyond just defeating other players, and possibly even integrate PvE elements and rewards," he said.  buy diablo III gold

On the positive side, more news on the dueling patch should be forthcoming in the next few days.

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Thursday, January 10, 2013

The joy of exploration, "Guild Wars 2" to create a new game mode.




     Everyone has a curiosity to explore the unknown by exploring, we can find the cause and effect, knowing more story, the harvest is more exciting. "Guild Wars 2" exploratory play is the most important feature of the game, well-designed map of the R & D team, the story, the personal epic role etc. around exploring expand and explore-play by the number of "Guild Wars 2" fan favorite game often heard slogan is "We went to explore, to take risks!" (1)


    Rarely game-play will explore the major games are played as a game, and even the core game play, because it needs to have enough clever set to the explorers in their adventure harvest continuously, thereby enabling the explorers have left off the map in any corner. But "Guild Wars 2" did it, and imaginative exploration play explorers in Tyria world adventure full of surprises, full of challenges. (2)


    Explore the world map, and continuously harvest fun
   "Guild Wars 2", a variety of upgrade Playing a monster, do the task, life skills training, explore the map, can make you easily achieve the full level. But the level is not "Guild Wars 2" main goal to pursue tribulations in the process of exploring Tyria world events, growing, harvest joy is the true meaning of the game. For example, in the process of exploring, you will witness the monster captured the town, so you lose the camp supplies; mobs randomly triggered after a dynamic event, suffered a siege of the monster you solve the roadside one; NPC suddenly appear in your side to you. seek help, you need to escort their reach a safe area; want to read the signs of high slope map, only to find that they do not jump on the high slope, triggering pondering to go what route to reach the destination, feelings of "jumping music "bring your fun. Joy is infinite, but how to experience, all you need to explore the world map to explore, to feel. (3)


   Obtain to explore achievements, witnessed the legendary
   Explore the map achievement "Guild Wars 2" fans most favorite, most concerned about the achievement. Explore a map, you need to open all Teleport This map, read all the map fragments, found all the hidden point, every time you complete a small adventure, you can not only enjoy the fun of the process of exploration, but also corresponding achievements left a heavy sum in their own personal growth record. When you get a map of all exploration achievements will receive a system to give huge props reward, and help you better in Tyria world adventure. (4)


   When you have completed 100% of the world map exploration achievements is Your become famous Tyria the moment, which means your footprint has traveled Tyria, you have a successful explorers, will also receive a system to give legendary weapons making materials, in order to create their own legendary weapon, witness their legendary. (5) buy guild wars 2 gold   



  Dynamic level, so explore Wing challenging
 "Guild Wars 2" level and not static, but in accordance with the changes in the map where you are. If you are a 50 characters into 20 low-level map, the role of the active level is automatically lowered to 20, the property is also automatically reduced to the equivalent of 20 characters attributes. If you are 20 characters, into the world battlefield (WvW) effective level is automatically raised to 80, will also enhance the role of property in order to equality and other players involved in the fighting. The effective level green digital display next to the actual level of the players, also the hero on the panel below the actual level. Changes in property values ??will be the hero panel next to the property value is displayed in green text.  Buy RS/Runescape Gold    sell diablo III gold

   It can be said that, officially because the dynamic level, making each a "Guild Wars 2" players can be in the low-grade can be equal to experience such a large-scale battle of World battlefield enhance game large time participation, and also avoid the roles in the future to achieve the high-grade lose interest in the content of low-grade to give up the exploration of these areas, truly let exploring the Wing challenging. Ragnarok Online2 Zeny   

Wednesday, January 2, 2013

Adventures in RuneScape



    Indsight is a fine thing indeed. Adventurers of all shapes and sizes love nothing more than reflecting on their stats and achievements whilst also highlighting deficiencies, always looking for ways to improve...

   The Adventurer's Log gives you a fully-comprehensive breakdown of your character's current statistics, as well as your immediate progress throughout the world of RuneScape. Players are able to look up their level, their rank and experience points whenever they wish, as well as the progress bars of skills they're currently training, quest status, their recent activity and more.RS Gold

   The Adventurer's Log also provides you with links to your friends' logs, and shows off their recent activities and achievements to keep you up to date. Adventurers are also able to compare themselves against other players, analyzing what areas and abilities they're excelling at and which areas need serious improvement.

   The Adventurers' Log is the definitive character bible to gauge your progress in RuneScape. Use it wisely in your bid to become the ultimate warrior!Runescape Gold for sale